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AI Insights · Timothy · April 2024

Top 5 Puzzle Games on iOS in Latin America - Q1 2024

Discover the performance of the leading puzzle games on iOS in Latin America for the first quarter of 2024, including download trends, revenue insights, and active user statistics.

Top 5 Puzzle Games on iOS in Latin America - Q1 2024

During the first quarter of 2024, the top five puzzle games on iOS in Latin America showed significant trends in downloads, revenue, and active users. Let's dive into the performance of each game.

Wood Nuts & Bolts Puzzle from ABI GLOBAL LTD. saw a notable increase in weekly revenue, peaking at approximately $3.3K in mid-January. Weekly downloads surged early in the quarter, reaching a high of 145.7K in the week of January 22 before gradually declining to 62.7K by the end of March. Active users followed a similar pattern, growing from 152.5K at the start of January to 416.7K by the end of March.

Block Blast! from Hungry Studio maintained a steady download rate, starting at 115.4K in the first week of January and ending at 59.9K in the last week of March. Active users peaked at 507.9K in mid-February and remained relatively stable, closing the quarter at 413.4K.

Words of Wonders: Crossword from Fugo experienced a steady decline in weekly revenue, starting at $4.1K in the first week of January and ending at $3.4K by the end of March. Downloads fluctuated throughout the quarter, with a notable low of 34.3K in early March, before rebounding to 57.5K in the final week. Active users saw a slight decline from 266.9K at the start of January to 265.8K by the end of March.

The newly released Doorman Verify Neighbor Game by Abdul Rehman Al Oweis showed impressive download numbers, peaking at 363.5K in the week of March 18. Active users also saw a significant increase, starting at 106.1K in mid-March and reaching 353.2K by the end of the month.

Akinator from Elokence had a stable performance in terms of weekly revenue, ranging between $0.2K and $0.4K throughout the quarter. Downloads remained consistent, starting at 37K in the first week of January and maintaining a similar rate, closing the quarter at 37.7K. Active users showed a slight upward trend, starting at 112.9K in early January and ending at 127.9K by the end of March.

Overall, these top puzzle games demonstrated varied performance metrics, reflecting their popularity and engagement in the Latin American market. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024